Univeristy projects

Irradiated Farm Defence

Game Design Principles
A solo project for GDP (Game Design Principles) In Unity, 2023 2D-URP. This project was for my first class at Univeristy, Its very messy and quite chaoatic functionality wise. Many things simply could not have been done individually in such a short time frame Assests, sprites and images were sourced throughout the project but no packages or store assets were used all animations, C# classes and preFabs were pieced together for the project, The only package that was used was A* for enemy pathfinding. I will eventually post a public repo for this project.
https://itch.io/webGL-game/

Procedural Level Generation

LevelGenerator.cd - GitHub/ Procedural 2D Platformer level generation class I wrote in C# based on Bob Nystroms dungeon generation In his game developed in Dart "Hauberk".
munificent.github.io/hauberk/

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Shooty McSpace Game

A Simple Astroids inspired game coded for a 2D game programing class.
.github.io

Heros of Livonia

A group project for game production foundations developed in Unreal Engine 5. This project was my first experience using UE.
github.com/Technoo1/GPF104-Heroes-Of-Livonia

Independant Projects

Ethereal Escape

Ethereal Escape is A 2D platformer made in Unity. A project ive been building independently while learning the fundementals of programing, game development and design. The sprites I made using aseprite, music/SFX in FL-Studio aswell as using BFXR for base samples. Ethereal Escape - Level 35 - Raw-Gameplay video:
github.com

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