Univeristy projects
Irradiated Farm Defence
Game Design Principles
A solo project for GDP (Game Design Principles) In Unity, 2023 2D-URP. This project was for my first class at Univeristy,
Its very messy and quite chaoatic functionality wise. Many things simply could not have been done individually in such a short time frame
Assests, sprites and images were sourced throughout the project but no packages or store assets were used all animations,
C# classes and preFabs were pieced together for the project, The only package that was used was A* for enemy pathfinding.
I will eventually post a public repo for this project.
https://itch.io/webGL-game/
Procedural Level Generation
LevelGenerator.cd - GitHub/
Procedural 2D Platformer level generation class I wrote in C# based on Bob Nystroms dungeon generation In his game developed in Dart "Hauberk".
munificent.github.io/hauberk/
Shooty McSpace Game
A Simple Astroids inspired game coded for a 2D game programing class.
.github.io
Heros of Livonia
A group project for game production foundations developed in Unreal Engine 5. This project was my first experience using UE.
github.com/Technoo1/GPF104-Heroes-Of-Livonia